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Usability - Wikipedia
Usability is the ease of use and learnability of a human-made object such as a tool or device. In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use.
Usability | Define Usability at
Usability definition, available or convenient for use: 2000 square feet of usable office space. See more.
Usability 101: Introduction to Usability
What is usability? How, when, and where can you improve it? Why should you care? Jakob Nielsen defines key usability concepts - give to your boss or anyone else who doesn't have much time, but needs to know basic usability facts.
Usability Synonyms, Usability Antonyms |
Synonyms for usability at with free online thesaurus, antonyms, and definitions. Find descriptive alternatives for usability.
Usability | Definition of Usability by Merriam-Webster
Kelly King, assistant superintendent, added that the independent nonprofit gave CPM a passing grade in focus and coherence, rigor and math practice and usability.
What is Usability? | Interaction Design Foundation
What is Usability? Usability is part of the broader term “user experience” and refers to the ease of access and/or use of a product or website. A design is not usable or unusable...
Usability testing - Wikipedia
Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system.
Usability - definition of usability by The Free Dictionary
In this research work an e-learning usability evaluation model based on user's mental model, had been developed.
UsabilityNet: Definition of usability
Usability means making products and systems easier to use, and matching them more closely to user needs and requirements. The international standard, ISO 9241-11, provides guidance on usability and defines it as: The extent to which a product can be used by specified users to achieve specified goals ...